BUILDING HIGH QUALITY MULTILINGUAL
APPS FOR YOUR
ORGANISATION
Mobile and Web Developer with a solid foundation in front-end and back-end technologies. Proficient in HTML, CSS, JavaScript, and experienced with frameworks such as Bootstrap, Express.js, and Node.js. Currently enhancing skills in React.js, PostgreSQL, SQL, and REST APIs, with plans to specialize in React Native. Passionate about building dynamic web and mobile applications, with a background in game prototypes using Unity 3D and C#.
SKILLS THAT I'M CURRENTLY ENHANCING
IDE AND TOOLS KNOWLEDGE
Oct 2021 - present
IT SUPPORT, ROCA S.A Morocco
Managing active directory users and groups, effectively communicate with regional IT teams to ensure timely and effective resolution of issues such as user account management and software access requests. Installing and configuring computer hardware, software, systems, networks, printers, scanners, BECKHOFF industrial computers, Monitoring and maintaining computer systems and networks.
Mai 2021 - Jun 2021
WEB DEV INTERNSHIP, PLATEAU S.A.R.L
Built a fully functional E-commerce website using HTML,CSS,JAVASCRIPT,PHP,MYSQL. The website displays products that are currently for sale in the company, as well as being able to make an online order on the plateform.
IT LEARNING CAMPUS - FST SETTAT,
2021 - 2022
Licentiate degree, Mobile programming
IT LEARNING CAMPUS - FST SETTAT,
2022 - 2024
Master degree, application design and development engineering
DEAL HEAL, a small web app that provides users with real-time deals on Steam games. This app is built using Node.js, EJS, JavaScript, Express, and the CheapShark public API. Developing this web app allowed me to enhance my knowledge of REST APIs by implementing the one provided by CheapShark.
The API provides real-time data about Steam games currently on discount. The source code for this project is available
`click here to access the GitHub repository`
Additionally, I deployed the app for testing purposes using OnRender, `Link.`
MOROCCAN HORROR GAME, This is a work-in-progress game created using the Unity Engine for development, Blender for 3D modeling, C# for game logic, ambientCG for materials and textures, and ZapSplat along with Audacity for sound effects and music. I am currently developing this project as a hobby to gain experience as a coder, designer, and 3D artist. Through this process, I’m implementing Object-Oriented Programming (OOP) principles in C# and adhering to good coding practices, which contribute to improved game performance and optimization.
The concept for this project is inspired by a nightmare I once had. While I don’t remember the details or the ending of the dream, I’m attempting to bring it to life as a 3D Moroccan horror game. Hopefully, I’ll give it a happy ending, something I didn’t have in the dream. Currently, there is no online demo available yet.
SIMON GAME, This is a mini-project created to apply the knowledge I acquired during the early stages of learning HTML, CSS,
and JavaScript. It was developed as part of an online web development course that I’m currently following.
Here’s the link to the course, `click here`
The project is a recreation of the famous SIMON Game and is currently hosted on GitHub.
If you’d like to try it, `click here`
,
To access the source code, `click here`
ROCKET PROJECT, This rocket game is also a work in progress, and I’m planning to submit it to an upcoming Moroccan Game Dev Jam. I’ll redesign it to fit the chosen theme for the event.
The game is designed for mobile platforms and has been successfully tested on an Android Samsung phone, with excellent frame rate performance. It was built using the same technologies as my Moroccan horror game. Working on this project has significantly enhanced my overall knowledge of mobile game development.
more projects coming soon...